Valorant Episode 4 Act 1 patch notes: Ares Buff, Breeze rework and more

Valorant Episode 4 patch notes
Credits: Riot

The latest episode of Valorant is just around the corner, which means there are a lot of changes to look forward to. The Valorant Episode 4 Act 1, has already promised us the lightning speedster Neon, and a futuristic and unique skin bundle. But here’s a complete list of changes coming to Valorant, as per the Episode 4 Act 1 patch notes.

New Agent 

Neon will be the latest edition to Valorant’s Agents Rooster.

To know everything about Neon read: Valorant Agent Neon Trailer: Know Abilities, Voice Lines Here

Gun Changes in the Valorant Episode 4 patch notes

There was a major focus on gun balancing in Episode 4 patch notes. All changes coming the tome around are mentioned below:

Ares Buff

  • Spin up removed
  • Firerate Increased from 10 -> 13

Specter Nerf

Specter has been one of the fan favorites in the game till now, but it looks like that is about to change with Episode 4 patch notes.

  • Firing error occurs at earlier bullet stages
    • For example, instead of errors occurring at bullets 4, 7, 10 (in terms of firing order) they will instead happen at bullets 3, 6, 8
  • Increased pitch and yaw (vertical and horizontal) recoil multipliers when running/jumping/on ascender from 1.25 >>> 1.5
  • Protected bullet count from yaw (horizontal) switching while spraying, decreased 8 >>> 5 bullets
  • Lowering time to switch yaw from .24 >>> .18 seconds
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Bulldog Buff

  • Hip fire rate increased 9.5 >>> 10
  • Recovery on burst fire improved from .4 >>> .35
  • Inaccuracy is accrued any time the weapon is re-fired prior to a complete duration of a weapon’s respective Gun Recovery Time. Lower recovery time should improve burst fire efficiency.

Guardian Buff

  • Removed firing rate penalty on ADS (Aiming Down Sight)
  • Added an extra bullet before it enters a recovery curve

Melee

  • Right-click hitboxes are now 1.5x larger. Left-click hitboxes are now larger than a right click and have a slightly longer range too.
  • Targets closer to the center of your knife attacks will get hit first, so you still have precision if you need it.
  • Bonus: Knifing walls now have an instant feedback when slicing up walls (predicted on the client side)
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New Cosmetic bundle

Valorant has gone over and extra to make this bundle stand out. The Protocol 781 A bundle will also be coming to the Valo store with the next update.

To know more details about the Protocol 781 A bundle read, Valorant Launches Protocol 781-A bundle: Skins that Talk to You

Map Changes

Breeze & Bind

Even though we are not getting a new map this time, but with the Valorant Episode 4 patch notes, Riot has decided to make significant changes to Breeze and Bind. The ever-reliable leaker @valorleaker has provided us with initial looks at some of the changes

Competetive

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Smurfing has been a major problem in the game since its inception. To counter this, valorant has decided to bring a major change to ranked.

  • Valorant Episode 4 patch notes announced, accounts that have yet to play in Ranked are required to reach account level 20 level before they are able to enter the Competitive queue.

Bug Fixes

  • Fixed an issue where the Signature Kill Counter was not updating visually Esports Features
  • Coaches should no longer experience the issue where swapping targets with number keys + mouse clicks occasionally fails.