Last Updated on: 10th March 2021, 11:54 am
With the release of season 2 major changes are coming to COD Mobile. Depending upon your time zone, the season 2 patch update for global version will release between 10th to 11th March. Most importantly, the size of the update is a huge 2.9GB & will be implemented without taking the servers offline.
Getting straight to the point, the ASM10 has received a nerf again along with the DR-H. Good news for snipers as the DLQ is blessed with a buff & getting an increased damage of 90. Although the Artic.50, which has recently become a nightmare, has received a nerf. Players now won’t be able to score a kill while shooting on the opponent’s legs even with the ‘stopping power reload’ equipped.
Furthermore, Score Streaks such as War Machine, Gravity Spike & the Annihilator have received a nerf as well. Additionally, AS-Val, SPR, Napalm Scorestreak & Cargo truck are the all-new additions of season 2.
Here are more details listed from Patch Notes that Garena COD Mobile has released.
Multiplayer: COD Mobile Season 2 Patches
- Increased the control of MSMC’s OWC Marksman barrel attachment.
- Increased S36, UL736, RPD and M4LMG’s YKM combat stock attachment ADS time reduction.
- Decreased HBRA3’s OWC Marksman barrel attachment’s negative effects.
- Increased DL Q33 damage to 90 and grants it higher wall-penetrating damage.
- Increased DRH’s the No Stock attachment ADS time reduction to 12%.
- Decreased DRH’s No Stock attachment hit flinch to 15%.
- Slightly decreased ICR’s No Stock attachment and YKM Combat Stock attachment accuracy.
- Slightly increased ASM10’s No Stock attachment hit flinch.
- Decreased Arctic .50’s wall-penetrating damage and MIP Stopping Power Reload attachment’s damage ratio to legs. Now a wall-penetrating leg shot will not be lethal.
- The capacity of blocking fire bullet for Arctic.50 is decreased from 20 to 15 and its maximum capacity is decreased from 40 to 30, ADS time increased from 12% to 30%,and shot interval from 40% to 50%.
- Decreased the explosion range of War Machine.
- Decreased the damage reduction of War Machine operator.
- Reduced Gravity Spike damage range.
Also Read: CODM: Battle Pass Season 2 Rewards Tier 1-50, Ranked Rewards & More
More Patches: Multiplayer
- Slightly decreased the damage of Annihilator dealt to: Stealth Chopper, XS1 Goliath, VTOL, Shield Turret and Transform shield.
- Soldiers equipped with Dead Silence Perk no longer hear the footstep of themselves, and the audible range of running has been decreased.
- Players are now able to jump while moving alongside a wall.
- Optimized the speed adjustment when moving alongside a wall/obstacle,
- Optimized the server tick rate.
- Adjusted player’s hit box when switching among standing, crouching and prostrating.
- Increased characters’ FPS. Enemy’s movements and actions are more precise and smooth.
- Optimized sound effects based on different scenes so that players can locate their enemies more accurately.
- Fixed an issue that players might get stuck in window frames when climbing through.
- Fixed an issue when Soldiers are stuck for a while after crossing the shortcut of LAUNDRY SIDEWALK in Raid.
- Solved an issue of wrong collisions in the Takeoff’s scene.
- Fixed an issue of wrong collisions in the Tunisia’s scene.
Battle Royale: COD Mobile Season 2 Patches
- Increased ADS accuracy for all weapons.
- Increased horizontal recoil control for all weapons.
- Popular weapons such as AK47 and AK117 have much lower recoil control compared to other weapons.
- The locking time for FHJ18 is changed to 1 second.
The launching speed of projectiles from FHJ18 is decreased to 110m/s and accelerates to its maximum speed. - Significantly increased SMG and SHOTGUN hip-fire accuracy.
- Significantly increased SNIPER rifle recoil control.
- Increased Tempest’s damage and damaging radius.
- Increased Annihilator range. It now can eliminates enemy in all range with 2 shots
- Increased projectile distance of all lethal and tactical weapons.
- Cluster Grenade now has an alarm when it sticks to an object, and directions of small grenades will be shown on the screen.
- Discarded guns will no longer show amount of remaining ammo.
- Optimized wingsuit landing action.
- Optimized the server tick rate.
- Adjusted player’s hitbox when switching among standing, crouching and prostrating.
- Increased characters’ FPS. Enemy’s movements and actions are more precise and smooth.
- Optimized sound effects based on different scenes so that players can locate their enemies more accurately.
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