Minecraft 1.18 Snapshot: Minecraft recently released their latest version 1.17 a few days ago. It was themed on Caves and Cliffs. In the 1.17 update, only the first part of Caves and Cliffs was released. The second part will be released in the 1.18 update. his theme is Minecraft’s one of the best themes. Caves and Cliffs update has attracted lots of players towards itself.
Minecraft 1.18 Snapshot: Experimental Snapshot 1 Details
The new update has looked forward to adding new biomes and caves and mountains. The main focus for them looks like this only after seeing Experimental Snapshot 1. Furthermore, the new update that is 1.18 Caves and Cliffs Part 2 will bring five new mountain biomes. The old mountains have received no changes.
Minecraft 1.18: New Features in Experimental Snapshot 1
The five new mountain biomes will be added to the game. The bedrock edition has already experienced this in the previous beta version. However, in the Java version, it is yet to come. Moreover, the Snapshot shows that Dripstone Caves and Lush Caves will also be added to the game. Both biomes were already included in the 1.17.1 update but can only be generated in a single biome world.
Additionally, in the snapshot, the world build limit has been increased to 50%. In the previous update, the world build limit was set from 0 to 256 blocks. Also, the leaks suggest that the world build limit has now been increased to Y level 320 to Y level -64
Minecraft 1.18: Major Changes in Experimental Snapshot 1
Furthermore, there is major change information of biomes. The game has been made more realistic. Also, they will see the natural variation in structure and elevation of biomes.
Moreover, now the deserts, jungles, forests, and other biomes will generate on top of newly added mountains.
There are also some changes made in hostile mob spawning. The darkness level to spawn mobs is been increased. Now they can spawn only if there is complete darkness.
Players will not have to place torches everywhere to prevent spawning mobs. The mobs will not spawn in a radius of 15 blocks from the source of light. Make sure that the light has an efficiency of 15 blocks.