No Rest for the Wicked Showcase: First Impression

No Rest for the Wicked Showcase: First Impression
No Rest for the Wicked Showcase: First Impression | Credit: Steam

Moon Studios, creators of beautiful and beloved games like Ori and the Blind Forest, have captivated audiences with their upcoming title No Rest for the Wicked. In a recent livestream, they offered tantalizing glimpses into gameplay and story, leaving players eager to dive in. Here’s what you need to know:

A World of Strife and Survival

A World of Strife and Survival
Start of Journey | Credits: Steam

The year is 841, and King Harol’s death hangs heavy over the land. Plague rumors swirl, and as a Cerim – a dedicated plague vanquisher – you embark for the remote Isola Sacra to investigate. Your journey takes a perilous turn when rebels called the Risen seize your ship, leaving you shipwrecked on the island’s shores. Now, you must navigate a sprawling political conflict while struggling to stay alive.

Explore a Handcrafted, Dynamic World

Explore a Handcrafted, Dynamic World
World of No rest for the Wicked | Credits: Steam

No Rest for the Wicked boasts a meticulously designed open world. Environments are interactive and seamless, inviting exploration and rewarding curiosity. Movement is intentionally fluid, replacing point-and-click with classic controller or keyboard (WASD) controls. Secrets and loot await those who delve into every corner.

Credits: Steam
Story | Credits: Steam

Importantly, Isola Sacra is ever-changing. Each time you revisit an area, you’ll encounter new threats, challenges, and resources, ensuring the experience stays fresh and unpredictable.

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Tailor Your Play style

Credits: Steam
Combat | Credits: Steam

Instead of rigid classes, No Rest for the Wicked favors a flexible weapon-centric system. As you level up, you’ll gain stat points to invest in HP, intelligence, dexterity, strength, and stamina. These stats directly bolster the effectiveness of different weapon types, opening up endless possibilities for builds and strategies.

Visceral, Skill-Based Combat

Credits: Steam
Captivating visuals | Credits: Steam

Combat in No Rest for the Wicked is all about timing and precision. Study your enemies, learn their attack patterns, and strike at the perfect moment. Parrying incoming blows can put foes in a vulnerable state. Movement is key as well — you’ll have to choose between the nimble quickstep, a classic dodge roll, or a powerful shoulder bash depending on your build and opponent.

Credits: Steam
Combat Gameplay | Credits: Steam

Weapons boast unique stances, affixes, and upgrade paths via vendors. You can even imbue them with magical runes for additional effects. Mastering combat demands a keen sense of timing, spacing, and strategic weapon choices.

Rebuild and Restore

King Harol | Credits: Steam
King Harol | Credits: Steam

Your journey leads to Sacrament, the war-torn capital of Isola Sacra. Yet, hope isn’t lost – you have the power to revitalize this fallen city. Purchase property, decorate interiors to your taste, and use activities like fishing, lumber jacking, and mining to gather resources. You can craft better gear, delicious meals, home furnishings, or even contribute to the rebuilding of Sacrament itself. The city’s fate lies in your hands.

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The Road Ahead

Credits: Steam
Conclusion | Credits: Steam

While the Game seem to be promising at first glance, a lot remains to be seen as the game sets foot on PC. No Rest for the Wicked enters Steam Early Access on April 18th, 2024. Mark your calendars and get ready to experience a captivating new world from the talented minds at Moon Studios. Hopefully the game won’t disappoint the fans and the studios will deliver as per their past credentials.
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Frequently Asked Questions

  • What platforms will No Rest for the Wicked be available on?

    • Initially, it will release on Steam Early Access for PC. Other platforms may be added later.
  • Is there a specific focus on story or action?

    • Moon studios promises a balance, with a compelling narrative interwoven with challenging combat and open-world exploration.
  • How long will the game be in Early Access?

    • Currently, there’s no announced end date for Early Access.
  • Will there be multiplayer in No Rest for the Wicked?

    • While there’s no word on traditional multiplayer yet, Moon Studios has hinted at potential ways players could interact with each other’s worlds.
  • Does the story have branching paths or multiple endings?

    • It’s too early to tell definitively, but the focus on player choice in town restoration and combat suggests there may be flexibility in how your story unfolds.
  • Is Isola Sacra based on any real-world locations?

    • While the developers haven’t revealed specific inspirations, the setting seems to draw on a blend of historical and fantastical elements.
  • Is there character customization?

    • Beyond equipment and weapons, details on character customization are scarce. It’s possible that cosmetic options might become available as the game develops.
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