This summer of 2023 will see the release of Counter-Strike 2. A limited few people get access to the Limited Testing stage while the game is still being developed. Players can test out several game types on the map Dust 2 during this phase, including Deathmatch and Unranked Competitive. As developers gather feedback and data to improve the game before release, players may also experiment with new gameplay elements.
More improvements have been made to the game than to Counter-Strike: Global Offensive. CS 2 will include enhanced gameplay dynamics, volumetric smoke, and other features in addition to cosmetic improvements. All of these adjustments will affect how in-game tools like flashes, smoke, grenades, and more are employed.
Counter Strike 2 Utility Changes
TheWarOwl, who is frequently referred to as the Counter-Strike expert, just posted a video showcasing all the significant adjustments and Changes made to Counter-Strike 2’s functionality. He thinks of the Molotov, Smoke Grenades, Flash Grenades, HE Grenades, and Decoy Grenades. He talks about every change that gamers would notice in the next games. TheWarOwl’s testing yielded the following results:
Molotovs
There were no significant alterations made to the Molotov. Its fire effects haven’t changed much over the years, other than aesthetic improvements, and they still kill enemies in about the same period.
Smoke Grenades
The amount of smoke grenades has changed. In other words, they naturally occupy the place they are in. The length of time it takes for smokes to go away has been one of the smokes’ major benefits in CS 2. According to testing by TheWarOwl, smokes in CS 2 stay 3.5 seconds longer. Moreover, they are taller and bigger.
It is possible to temporarily clear them with a HE Grenade or by shooting through the borders of the smoke, however, they go off more slowly than CS:GO smokes.
Flash grenades
Changes to flash grenades have also been made, however, they only affect the sound effects. A Flash Grenade, on the other hand, muffles the sound of bullets for a longer period in Counter-Strike 2, making the gameplay more realistic.